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Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Jiji Hamin
Federal Defence Union Gallente Federation
0
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Posted - 2011.11.04 20:36:00 -
[1] - Quote
first: are the images going to be this low-res on TQ? cause when you zoom in the quality is ****.
second: you can see the corners at times
but you are aware of those two things
with that concern aside, HOLY DAMN. I actually feel like I'm in space now. I actually feel a little jittery/breathless. also the cloud ring looks so weird, but I think I'm into it. next is solitude, down through aridia into amarr and then beyond that into 0.0 and stain. I cannot. *******. wait.
If you have the little technical issues fixed by launch (epic fail if you don't) then i will personally fly to iceland to blow you all. |

Jiji Hamin
Federal Defence Union Gallente Federation
1
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Posted - 2011.11.04 23:29:00 -
[2] - Quote
as somebody who has just spent almost 2 hours zooming around eve in an inty, holy damn, these are just too good to be true. besides the minor technical issues like the blockyness of the skyboxes when you zoom it at them or the occasional skybox corner for example. Also Lonetrek is SO bizarre, and the Cloud ring looks weird as hell from Placid... but I think I'm into it. +1million. |

Jiji Hamin
Federal Defence Union Gallente Federation
1
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Posted - 2011.11.05 01:51:00 -
[3] - Quote
schurem wrote:just made it out into nullsec (querious). beautiful. this is space. i want all of the game to look a variation on this.
i would highly recommend checking out placid, outer ring and cloud ring. But yeah, the south is quite beautiful. Also, as far as dark space skyboxes with nebulae in the distance, I loved Solitude.
also, i am a huge fan of heimatar.
lonetrek is a little out of control.
can anyone tell me about the drone regions? are they just pitch black void empty space? right now I'm sitting around and fapping to cloud ring/outer ring, but when i finish up I am going to hit the road towards the north to see for myself but it's gonna take forever to get there.
also, i love the people in this thread who think there is a simple Cartesian geometry to the eve cluster. |

Jiji Hamin
Federal Defence Union Gallente Federation
1
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Posted - 2011.11.05 02:37:00 -
[4] - Quote
Lenore Leelu wrote:I would love to look at your nebulae, but my character is in a wormhole, and after launching core probes and hitting map, I'm greated with a black screen (no probe cubes and arrows)(no solar system). I am therefore unable to scan my way out to look at them.... sad face.
use the moveme channel
also, the north of 0.0 is phenomenal. clearly your art department worked really hard on fade :P but I'm loving pure blind/tribute, I'm thinking they are even purdier then the south (but not cloud/outer ring, nothing beats those two) |

Jiji Hamin
Federal Defence Union Gallente Federation
1
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Posted - 2011.11.05 04:18:00 -
[5] - Quote
damn i wish i had a map of what was where. i've spent the last 4+ hours flying around almost every region in the game and I've got a few of questions. They should put landmark names a la "chord of the elements" or "vapor sea" or "pool of radiance" for things that are new. For example, I think that Jove space might have a nebula which is visible from like tribute or vale or venal and green and creepy looking. But I can't be certain, because no landmark names. Also, not visible from gem or kalevala. What they have added with the nebulae are landmarks in the truest sense, yet the reference points for them on the star map are nonexistant. I'm not asking for some elaborate, colorful overhaul of the star map, just little words in the landmark category... |

Jiji Hamin
Federal Defence Union Gallente Federation
1
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Posted - 2011.11.05 20:16:00 -
[6] - Quote
Vegare wrote:I'd like to put emphasis on an issue which not a lot of people have noticed as it seems. It is a big deal for me though and I wonder if it will for others as well as soon as they are aware... Link to ScreenshotThe more dense areas of the nebulae let the light of the stars behind them shine through with full intensity. (It seems as if they were infront, or if the dark areas were holes in the nebulae) For comparison here's a real picture of a part of the Eagle Nebula - as you can see only the bright stars can be seen through the nebula. Their color is modulated and their brightness has diminished, though. When you showcased the nebulas at fanfest you got that right as seen in the Screenshot linked above. This "mistake" somehow destroys the illusion of three-dimensionality and therefore the feeling of depth of particular nebulae. o/ vegare /edit for clarification
*signed*
also, a few minnie station/gate structures now look pitch-black, naturally the image quality/skybox corners need to be fixed.
The only thing that isn't a glitch but SHOULD be worked on is planet rings. If they are backlit by a bright nebula they don't look the way they should, and I have the feeling that that isn't a *glitch* the way the aforementioned problems are technical glitches, but this seems to result from the way you made your art assets ground-up and might be a ***** to fix...
as for the star map, i just want to see written landmark names that much names like "Gunningap" or "chord of the elements" as well as to remove irrelevant/unused landmark names" to let people know what they are looking at or for and to instruct potential site-seers what parts of 0.0 to cov-ops over to. Utilizing the already-existing landmark system would be ideal because it is already there and presumably easy to implement, and would give travelers in space a vague idea of the location of the nebulae that they use as reference points, without having to state in a set-in-stone way the exact placement and shape of the nebulae or do very much technical work on your end for something that impacts the majority of gameplay so little. |

Jiji Hamin
Federal Defence Union Gallente Federation
4
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Posted - 2011.11.06 20:58:00 -
[7] - Quote
that's my current theory, but I can't confirm yet as it's not visible from gem. I am checking branch/cobalt edge as I write this. I'll let you know if I can find it.
ALSO
1. fix planet rings so they don't look fugly when backlit
2. tone the lonetrek skybox down so more of it is dark/pretty like it looks when you face upwards and less is just crazyness...javascript:__doPostBack('forum$ctl00$PostReply','')
3. make it so the skyboxes eminate light properly? I don't know if this is possible/implementable/what this would look like, but might fix some of people's issues with the visuals.
4. otherwise, as someone who has visited almost every region, I think they're near perfect other than the known issues of image resolution and the corners of the cubes often showing. |

Jiji Hamin
Federal Defence Union Gallente Federation
6
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Posted - 2011.11.06 23:57:00 -
[8] - Quote
Oberine Noriepa wrote:It definitely is the Jovian nebula. This video has more views of it. I'm assuming the ripped cube maps have names indicating which race they are for.
yup it is indeed. ALSO, check out the dronelands, they are ******* sweet now. |

Jiji Hamin
Federal Defence Union Gallente Federation
8
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Posted - 2011.11.07 02:07:00 -
[9] - Quote
eive Grey wrote:Tactical Overlay turned on Gives snowblind Lonetrek See what I mean... now blink.
snowblind is exactly the word for lonetrek, ie the only skybox that needs to be redone. you can't even read the ******* UI sometimes. while I LOVE the idea behind lonetrek, it's just no good its current version. if you look "up" and the dark part with the white swirls on the dark sky, it is sooo pretty, and the idea of a white nebula is awesome... but just REALLY? who thought this skybox as it is now was a genius idea?
Also, i like how a lot ofpeople in this thread are asking for more landmarks to be visible, but many of them, such as the Vapor Sea, ARE visible. In fact, it's so huge that it is the defining landmark of the south now. although it would be neat if they redid metopolis to make gunningap visible from there and no other region, like some giant evil eye that looks the legacy erebus doosday, disrupting the otherwise red skybox, or just painted it over the already existing skybox and just used it for one constellation.
@devs: add landmark names to star map labelling the nebulae that are new. Not like a huge overhaul to map, just landmarks names so we can easily link up the landmarks that we can actually see with general direction on the star map more easily.
and as of this edit I have now officially been to every region... |

Jiji Hamin
Federal Defence Union Gallente Federation
8
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Posted - 2011.11.07 02:23:00 -
[10] - Quote
yeah I'd like better granularity too, but they said that there used to be 27 skyboxes... now there are like 60-something which is a big increase, and so considering the resources necessary for a distinct skybox for every constellation is dizzying. eve is a game about spaceships, the nebulae are backdrops for that game, the point of eve is not just to fly around looking at the, so frankly if these nebulae hit TQ with better resolution, a redone lonetrek, no weird corners on the skyboxes and the rings on planets not looking stupid in some regions like Verge Vendor, then i will pretty much have gotten the most that i ever could have asked for... going very much further than that would have been a waste when manpower should have gone elsewhere... although i wouldn't mind landmark names on the star map... or being able to see gunningap for that matter... |
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Jiji Hamin
Federal Defence Union Gallente Federation
14
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Posted - 2011.11.07 18:41:00 -
[11] - Quote
ugh god the people asking for a new skybox for every constellation are just hilarious. think about this: if this is how much it takes to go from ~27 different k-space skyboxes to one for every region, imagine what the ~20x or more jump in different skyboxes entails. grow up, we need rebalance for lots of spaceships, including gallente who are not fixed by the changes currently on sisi, and new content for internet spaceships because eve is like a shark and it'll die at this rate with no movement, and V3 for over half the art assets in eve, and fixes to large swathes of macro-level game mechanic like things are fundamental as POSes or sov warfare. the nebulae are beautiful, and they're a backdrop for a game. keep them that way.
if the technical problems are fixed, and lonetrek is changed so that we can even read the UI while in there, then that will be great. very much more than that would frankly be overkill, because some of us actually want changes to eve, a game we actually play, and not more cute pictures of space to look at on sisi. New nebula, if fixed=A+. spending overkill amounts of resources on nebula when what we really need is FiS=fail. |

Jiji Hamin
Federal Defence Union Gallente Federation
14
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Posted - 2011.11.07 20:09:00 -
[12] - Quote
Hungry Eyes wrote:the art department can take care of the nebs. devs can work on gallente.
1. gates should be rotated to fire in the direction of the nebula. to hell with people's BM's. if you do this, at least everyone is starting off at the same level. you cant let a minor inconvenience totally destroy the immersion. you've worked hard on this.
2. a different nebula snapshot per constellation is required to give people a sense of traveling through the things.
3. please add the nebs on the starmap; this cant be hard. this way, after 7 years, traveling through solar systems will actually mean something
with these 3 changes (and fixed glitches), EVE's environment will be beautiful. you have a great asset, plz dont half-ass the implementation.
i don't think that just taking more snapshots is as easy as it sounds. maybe i am wrong, and if so then please devs add more sktyboxes, but i doubt that these are actually just screencaps from a monstrous, super-hi-res 3d simulation that they built just so they could take a few pics and then shut it down. they probably just popped some markers, figured out vantage points for the region skyboxes, and then just painted the new skyboxes given the orientation. frankly, the nebula placement doesn't even make sense in cartesian space. go to pure blind, look at what directions each of the nebulae are in, and then try to look at star map and figure out how that would make any sense. just accept them as a pretty back ground an be happy in my opinion. i would bet that the "great assets" that they have are what we are seeing, albeit in glitched form. I do NOT think that they have just craploads of easily renderable, out-fo-the box nebulae that they can just pop out and drop onto TQ. modelling a nebula that intricate and beautiful in full 3d does not seem like it would be worth the immense effort if their only intention was to use it to make some screenshots to use as backgrounds for an internet spaceship game. while i would like more granularity in skyboxes, i just don't think it could happen given eve's current state/technology and frankly their focus should be elsewhere.
nor do i think that rotating star gates is a reasonable demand. first off, if you had a brain you would realize that all the stars are jumbled and there has never been rhyme or reason to where they are pointing. if you want them oriented towards their actual stars that would probably be an annoying thing for the devs to suffer through implementing, would make them out of syn with the up/down axis that is deeply embedded in eve and leave the stargates often pointing AWAY from what you will be jumping "towards." this is all on top of the previous point about how there is not a rigid, cartesian, 3d geometry to eve's landscape.
adding landmarks names to the star map would be easy and should probably happen |

Jiji Hamin
Federal Defence Union Gallente Federation
14
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Posted - 2011.11.07 22:10:00 -
[13] - Quote
Radro wrote:I've also noticed that the Pool of Radiance is misplaced (if I'm right that this nebula is indeed the Pool of Radiance). On the star map landmark shows position in the center of Stain region, but in reality it is very close to Immensea and Tenerifis or between them and not visible from Stain.
not pool of radiance imho. that is closest to omist. maybe up and to the right of omist.
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Jiji Hamin
Federal Defence Union Gallente Federation
28
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Posted - 2011.11.10 19:41:00 -
[14] - Quote
Tetractys wrote:Nice work overall but: - We will loose the feeling in traveling. Consider to maintain different colors (or visible nuances) each constellation. - Domain color: absolutely horrible! and too bright! Any other region is better. In Domain seems to be surrounded by a beige smog.
1. much stronger sense of place now than before 2. i love domain |
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